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Jorge_elias Gz avatar image
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Jorge_elias Gz asked Jeanette F commented

Stack items in Conveyor

Hello everyone,

I am trying to stack items in the conveyors with the following logic, when the conveyor complete its 'last' spot instead of stop, the operator can put a second layer of items, and when this second level is full, start with a third layer and so on until reaching 6 levels, only in this case the operator should stop (Not create a 7th level). I tried to use the trigger on creation, set location and manipulate the z axis but with no results. Please your help.


1666129162624.png

Notice how the conveyor has only one level and i want to have something similar as in the queue (Stacking objetcs)

Model_v12.fsm


FlexSim 22.2.2
conveyorsystempalletsstacking item
1666129162624.png (385.0 KiB)
model-v12.fsm (67.2 KiB)
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Kavika F avatar image Kavika F ♦ commented ·
Hey @Jorge_elias Gz, why do you want to stack pallets on a conveyor? A simpler way might be to just use a Combiner (which inherently stacks things together). It's generally not a good idea to try to manipulate flowitems while they're in transit on a conveyor.
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Andrew O avatar image Andrew O commented ·

Hi @Jorge_elias Gz,

We haven't heard back from you. Were you able to solve your problem? If so, please add and accept an answer to let others know the solution. Or please respond to the previous comment so that we can continue to help you.

If we don't hear back in the next 3 business days, we'll assume you were able to solve your problem and we'll close this case in our tracker. You can always comment back at any time to reopen your question, or you can contact your local FlexSim distributor for phone or email help.

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Jeanette F avatar image Jeanette F ♦♦ commented ·

Hi @Jorge_elias Gz, was Joerg Vogel's answer helpful? If so, please click the "Accept" button at the bottom of their answer. Or if you still have questions, add a comment and we'll continue the conversation.

If we haven't heard back from you within 3 business days we'll auto-accept an answer, but you can always unaccept and comment back to reopen your question.

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1 Answer

Joerg Vogel avatar image
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Joerg Vogel answered Joerg Vogel edited

@Andrew O, Kavika draws a sketch, what the problem is. Once a conveyor is full there is not a method to store more. You can force FlexSim to combine items together by moving one or more items into another. The item in the conveyor is acting as container. But such combined structure aren't dissembled automatically, when an item is leaving a conveyor, nor a statistic will recognize combined items as batched single items. This structure is a new part.

You can get rid of any location coding, if you use as first item by default a container flowitem like pallet or tote. Those flowitems inherit a mechanism to stack items (combine items), when they are moved into them. If you don't like their default shape you can customize their shape. They can look like any other item in your model. Naturally you can create any of your flowitems of this kind as container flowitems. Then you can always move them into another and built a combined structure.

Your layered structure can achieve, if you unload items into container items. You are responsible on your own to keep the order.

unload_into_another.fsm

Use Transport edited code: Picklist option: Custom Task Sequence > Tasksequence Example 1

unload-into-another-tasksequence-example-1.jpgunload-into-item.gif


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