question

Glenson G avatar image
0 Likes"
Glenson G asked Glenson G commented

FlowItem colours not ported over with upgraded version

Hi @Felix Möhlmann or anyone following the question (appreciate it),

As my company just upgraded the license, when I port over my model, it seems to run fine except for the flowitem's (trolley) colours. I've checked the "Change Visual" activity in the ProcessFlow and I am not sure what could be wrong. Would appreciate any advice on this.

Also, are there any other manual adjustments that I would have to make when porting over from version 18.2.3 to version 22.2.3?

Thank you very much!


2022 version:liftusagev22-221115.fsm

2018 version: liftusage-221115.fsm

FlexSim 22.2.3
agvprocess flowflowitemchange visualcolour
· 2
5 |100000

Up to 12 attachments (including images) can be used with a maximum of 23.8 MiB each and 47.7 MiB total.

Felix Möhlmann avatar image Felix Möhlmann commented ·
I'm afraid I can't help with this problem. Possibly the way color is handled for imported shapes changed between versions.

Please attach your model or a link to another question so other people can help more effectively.

0 Likes 0 ·
Glenson G avatar image Glenson G Felix Möhlmann commented ·
Apologies that I missed it out, thank you @Felix Möhlmann !
0 Likes 0 ·

1 Answer

·
Jason Lightfoot avatar image
1 Like"
Jason Lightfoot answered Glenson G commented

Not sure why this has happened but for now you can override each mesh via the "More Visuals" menu and then clicking the "customize meshes' icon (tools). Then select each mesh you want to use the object colour.

1668517334303.png


liftusagev22-221115_jl.fsm


· 3
5 |100000

Up to 12 attachments (including images) can be used with a maximum of 23.8 MiB each and 47.7 MiB total.

Phil BoBo avatar image Phil BoBo ♦♦ commented ·

"Fixed object color being applied incorrectly to ambient material color on certain meshes."

20.0.0 Release Notes and History

The object's color was spilling onto the ambient material color in the original shape because of a bug that was not properly setting the ambient color when it was missing.

It was a bug that the shape looked brown in the older version of FlexSim. To make the shape to look brown, then yes, customize the meshes or adjust the shape file itself. See "Getting the Object's Color or Texture to Bleed Through" in Creating and Importing Custom 3D Objects (flexsim.com).

1 Like 1 ·
Phil BoBo avatar image Phil BoBo ♦♦ Phil BoBo ♦♦ commented ·
@Glenson G

There are "backwards compatibility note" sections for each release in the release notes that describe any software changes that may require manual adjustments to the model when ported to a newer version.

0 Likes 0 ·
Glenson G avatar image Glenson G Phil BoBo ♦♦ commented ·
I'm sorry for the late reply!


Hi @Jason Lightfoot , I've tried it and it works, thank you very much!
Hi @Phil BoBo , will read the release notes for the software changes, thank you very much as well!

0 Likes 0 ·

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 12 attachments (including images) can be used with a maximum of 23.8 MiB each and 47.7 MiB total.