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Sri_vikas K avatar image
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Sri_vikas K asked Felix Möhlmann commented

Operation Animation not changing

Hi community,

In the model attached below people are created in queue1, animated to sit and pushed to list

then the values are next pulled by another process flow and made them stand and walk to the queue2 but they are not walking, instead they are dragging in the sitting position only. How to solve this?

Thanks in advance

Sample Doubt.fsm

FlexSim 23.0.3
animation
sample-doubt.fsm (34.9 KiB)
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Felix Möhlmann avatar image
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Felix Möhlmann answered Felix Möhlmann commented

The default repeat type of the sit down animation is "Repeat Last Frame".

1677672597067.png

This causes the animation to keep running in the background and forcing the operator back to the sitting position. If you set the animation to repeat once the operator will change animation correctly.

1677672809959.png

(The fact that the "StandUp" animation is overwriting the sitting animation while the walking animation is not probably has to do with the respective ranks of the animations (walk = 1, sit down = 4, stand up = 8) -> higher ovewrites lower - at least that is my guess)


1677672597067.png (9.1 KiB)
1677672809959.png (11.5 KiB)
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Sri_vikas K avatar image Sri_vikas K commented ·

Hey @Felix Möhlmann

If I use the "Repeat # of Times" in my main model the people are sitting and again standing.

Operator animation default.zip

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Felix Möhlmann avatar image Felix Möhlmann Sri_vikas K commented ·

I guess the idle animation is again overwriting the sit down animation (the people created in the example model are still in state "none", so I guess the idle animation has not started for them yet).

You can leave the repeat type as default and stop the animation manually once you want to transition to the next to get the correct visuals.

1677740356985.png

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1677740356985.png (16.2 KiB)

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