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Christian Wordenskjold avatar image
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Christian Wordenskjold asked Jason Lightfoot commented

Four way conveyor intersection

Hey everybody.

I am working on a conveyor model, and have hit a snag.

The conveyor system has two directions side by side, and in some places, there will be 4-way intersections, where each item can go in one of four directions. (Counting a 'U-turn').

I had initially hoped that simply crossing the conveyors would create transfer points, but that doesn't seem to be the case, unless I am missing something.

I suspect thwere is some obvious answer for this problem, but I just haven't found it yet.

Is there anyone out there who has tried something similar, and who has any experiences to share?

conveyorintersection.png


Best regards

Christian

FlexSim 23.1.3
conveyorsystemintersections
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Jason Lightfoot avatar image
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Jason Lightfoot answered Jason Lightfoot commented

Can you not begin with default behavior?:

fourwayjunction.gif

Model attached.

ConveyorInterchange.fsm


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Christian Wordenskjold avatar image Christian Wordenskjold commented ·
Hi Jason.

Using default behavior seems like a brilliant plan. This works exactly as I intended.

I don't know why it didn't work for me earlier.

Thanks a lot.

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Jason Lightfoot avatar image Jason Lightfoot ♦ Christian Wordenskjold commented ·

This is more tricky than it appears - you need to precisely align all the conveyors which is almost impossible interactively using the mouse - even with snap threshold lowered. I did it by increasing the displayed decimal precision in model settings and then changing the properties fields. A better way might be to write a script to construct the layout precisely.

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Christian Wordenskjold avatar image Christian Wordenskjold Jason Lightfoot ♦ commented ·
I agree, it is tricky, and I have realise that the alignment issue is why it didn't work in my initial model.

I will work on a script solution to place the intersection along with 1 meter of conveyor on each of the four sides.


Thanks again.

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Joerg Vogel avatar image
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Joerg Vogel answered Christian Wordenskjold commented

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Christian Wordenskjold avatar image Christian Wordenskjold commented ·

Hi Joerg.

Thanks for taking your time with the models.

I like that idea a lot, but the system I am simulating doesn't work that way. (See below) The intersections are one of the main worries of the architects, so determining whether they will cause bottlenecks is crucial to the project.


screenshot-5.png

I have also looked into a method where I used pusher-objects with custome kinematics inside the intersections. That gets the visuals, control logic and the process times right, but it also has the drawback of the conveyors being disconnected, and thus I'm not able to rely on the conveyor system for send-item-based navigation. In that case I will have to write a navigation algorithm for the intersections.

screenshot-6.png

Perhaps that is simply the best way of going about it unless I find a more generic option.

Again, Thanks for your time, Joerg.

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