What's the best way to construct nodes/paths the limit traffic? E.g., I only want doctors to travel back of house, and patients front of house.
Sometimes, the solution is simply to create two separate and distinct path systems in the model. One path system for patients, and the other path system for the doctors. This may not always possible, or may require more work in laying out the path ways than you would like to do. In this case, you may consider controlling the travelers on the path system with the On Arrival Trigger of key path nodes. I've attached a model demonstrating how to use the "Define traveler's outbound path edge based on condition(s)" pick list option in the On Arrival Trigger of a path node to force the staff to use one path way when escorting a patient, and another pathway when walking alone. You'll notice I used two conditions to decide whether to nudge the traveler onto a particular outbound path edge: the content of the traveler and the traveler's intended destination. You may also want to use a condition such as getobjecttype(traveler) == OBJECT_Staff to help decide on whether to nudge the traveler or not.
Let me know if you need more help!dynamic-path-selection.fsm
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