I'm trying to find the best and simplest way to model a travel network with trucks picking from and dropping at 300 locations and follow precise paths/corridors between those locations almost like AGVs.
If I use network nodes I have to draw and connect 300 nodes but it would work perfectly.
If I use Astar, I don't have to draw 300 nodes but I have to draw a bunch of barriers.
I feel the network nodes are more appropriate for this type of system with precise paths. But I have no experience with AStar.
Any comments?