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Camilo Duque avatar image
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Camilo Duque asked Phil BoBo edited

Oculus and units

Hi guys!

We are starting to work with the oculus. I (finally) works great with models built in meters (3D view + movement with the Xbox control).

But we have issues with model created in other units (inches or feet for example). In those models we can not move around in the model or really, really, really slowly.

Did this happen to anyone else? How did you fix it?

Thaks a lot!!

Lucie

FlexSim 17.1.4
oculus riftmodel unitsoculus
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Phil BoBo avatar image
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Phil BoBo answered Phil BoBo edited

There is a bug in the VIEW:/Perspective>eventfunctions/XboxInput script, line 28

double movementSpeed = 1.4 * getmodelunit(LENGTH_MULTIPLE);

It should be:

double movementSpeed = 1.4 / getmodelunit(LENGTH_MULTIPLE);

This will be fixed in the next bug-fix release.

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