Does FlexSim have a display mode compatible 3D stereo immersive display such as a cave system?
Does FlexSim have a display mode compatible 3D stereo immersive display such as a cave system?
FlexSim has display modes for rendering in stereoscopic 3D using top-bottom rendering, side-to-side, and quad-buffered OpenGL. Recently, we also added Oculus Rift support as well.
Several FlexSim users have used our software within cave VR environments, but our company has not directly been involved with the development to make that happen. They were able to do it without any modifications to our application from us.
One such company was TechViz in France: https://www.youtube.com/watch?v=P8QTCXnun_U
Hi, can flexsim output work directly in Techviz for headset output as well?
Thanks
Anand
Hi @Anand S,
You probably won't get much community action on your new question, for several reasons:
You would do better to ask your new question as a new, standalone question, where it can be posted as a question instead of as an answer.
A Q&A forum is a bit different from a more traditional conversational forum. You can check out our community best practices for some tips on how to get the most out of this Answers Q&A community.
Thanks @Ben Wilson. I will post as a separate question.
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