Good morning, is there any way in FlexSim to enter an item in the processor and it comes out in different ways different, for example, enters a pellet with "x" and leaves the processor with 4 pellets of lower particle size, is it possible?
Good morning, is there any way in FlexSim to enter an item in the processor and it comes out in different ways different, for example, enters a pellet with "x" and leaves the processor with 4 pellets of lower particle size, is it possible?
It is possible. Unfortunately you must write a FlexScript source code or create a ProcessFlow logic on your own. The logic creates copies of the entry pallet and the boxes. Maybe you set a different size. Then you release the additional pallets to the next object.
Flexscript source code OnProcessFinish Trigger in Processor for items on a pallet
createcopy(item,current); // this gets a copy as the last item in current objectforobjecttreeunder(current.last) a.as(Object).setSize(.3,.3,.5); // this resizes the items on the copied pallet releaseitem(current.last,2); // this sends the copied pallet to the output port 2 forobjecttreeunder(item) a.as(Object).setSize(.6,.3,.3); // this resizes the items on the original pallet
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