Hello,
I am wondering if it is possible to stop a task executer from rotating while it is traveling offset during a loading/unloading task. I am using FlexSim 2019 and my TaskExecuters are navigated by an A* Navigator.
Thanks!
Hello,
I am wondering if it is possible to stop a task executer from rotating while it is traveling offset during a loading/unloading task. I am using FlexSim 2019 and my TaskExecuters are navigated by an A* Navigator.
Thanks!
Could you send us your model or a sample model of the problem area? That way we can see exactly what is happening in the model. And will give us the best opportunity to offer a more specific answer to your question.
Thanks.
pick-up-animation-problem.fsm @Jeff Nordgren
Thank you for your help. Here is a sample model. My task is it to simulate the taskexecuter which is picking up and droping of containers. When the TE is 1.5 Meters in front of a station it slows down, (facing toward the station, loading /unloading directly in front of the station), after unloading oder loading it has to drive 0.5 Meters backwards without turning. Then it can turn around as it like again.
Probably there is a way to say: While the Task Executer is in Zone, it is not allowed to turn? Or While the Task Load/Unload runs, turning is not allowed / Rotation is fixed?
You can check off the "Rotate while travelling" option . this will make the Task executer to travel in a straight line without rotating. Have you tried this ?
Thanks
Yes, It helps to have the straight forward rotation. But it still doesn't stop straigth in front of the station. It still is twisted a bit, especially at the drop off location. But the animation is a bit better! Thanks.
The backwards travel doesn't work anyway.
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