question

Enrique Elizaga avatar image
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Enrique Elizaga asked Carlos Reyes commented

crane animation approach

Hi, I´m creating a simulation that includes a gantry with multiple moving parts. The question for you guys would be what would be the best approach to do it? I was considering starting with the default crane:

  1. Keep the runway beams as they are
  2. Add a custom bridge .3ds that includes the motors
  3. Use the same trolley but move it to the right z position
  4. Replace the hook with a sleeved or telescopic animated arm..

What are your thoughts?

FlexSim 21.0.1
animationflexsim 21.0.1simulated gantry movement
gantry-2.mp4 (21.5 MiB)
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Carlos Reyes avatar image
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Carlos Reyes answered Carlos Reyes commented

Hello, Enrique,ENRIQUE MODEL.fsm

What I did was change the shape of the crane hook (in this case by a lift). Then I got into the crane animations and removed the sides of the bridge to make it look more like the video you put in.

Then I added from the animations, inside the "Trolley", three objects called "BASE", "COL LEFT" AND "COL RIGHT" and I gave them the shape of a rectangle and side bars respectively and I click the option of "base position".

With this, I get something similar to the video you requested, I hope it can help you.

Regards.

Charles.



ge.png (486.1 KiB)
enrique-model.mp4 (15.4 MiB)
enrique-model.fsm (2.7 MiB)
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Enrique Elizaga avatar image Enrique Elizaga commented ·

Wow awesome!

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Enrique Elizaga avatar image Enrique Elizaga Enrique Elizaga commented ·

@Carlos R17 Thank you for your help. Usually I can work with FlexSim without a problem, but the object animations I can't wrap my mind around. When I load it to my model, its smaller (probably because I'm loading it in a model that uses feet instead of meters), and when I resize it everything goes up in flames. Can you help me? The model attached. Gantry with AutoCAD.fsm

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Carlos Reyes avatar image Carlos Reyes Enrique Elizaga commented ·

Hi @Enrique Elizaga, I tried to download your file, but I get de following message:

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