I'm trying to model the universal robots UR3 in FlexSim. Everything is normal except that Joint 4 will turn over 180 degrees when running. It appears the "standard" TE Robot joint 4 rotates around Y, but the Universal Robots Joint 4 rotates around X. I have followed the video about how to customize a robot and I have tried "geometry" tab but they don't work. Do you have any other solutions? A.fsm