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shanice.c avatar image
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shanice.c asked Kavika F commented

If agvs could travel bidirectional using AGV template?

Hello, I'd like to know if agvs could travel bidirectional using AGV template? And also the agv path is not a loop!.

As I know Flexsim AGV navigator has algorithm to prevent from deadlock if we add more control points and branch on the path. Since our need to simulate a large scale of AGVs transporting materials in a factory. I'm trying to look for a simple way to build this model. I've built a model without using AGV template, but in that way I always have to overcome traffic control problem, the traffic problem is always not so easy to deal with, unless I could develop an algorithm for multi-agvs.

As I'm not really familiar with AGV template, since the AGV would look for next work through "NextWorkPoint" loop , so my understand is that I could connect the point (with red arrow) , "NextWorkPoint" bidirectional. But I actually don't want AGV travelling on path when no tasks to execute.

I would appreciate any example or help in how to use AGV template to build models allow AGV to travel bidirectional.

@Felix Möhlmann previously provided a solution to registered all CPs need for traveling to destination.https://answers.flexsim.com/questions/115566/stop-and-resume-problem.html Since there are lot of stations and with large factory areas. I think it's not so easy to define all kinds of CP set for all kinds of routes in advance.

test.fsm

FlexSim 21.0.10
agvtraffic controltemplate
test.fsm (187.9 KiB)
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Kavika F avatar image Kavika F ♦ commented ·

Hi @shanice.c, was Jason Lightfoot's answer helpful? If so, please click the "Accept" button at the bottom of their answer. Or if you still have questions, add a comment and we'll continue the conversation.

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1 Answer

Jason Lightfoot avatar image
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Jason Lightfoot answered

To use that template in your version you need NextLookForWork points. They don't have to be in a physical loop but the sequence by which they are visited will be looped while there are jobs. You can have the AGVs park too since it will test if the number of active agvs is greater than the number of active items.

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