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Martin K6 avatar image
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Martin K6 asked Jeanette F commented

How can you change axes to object?

Hi,

I would like to ask how can I change object's axes so that my custom object would move as it is expected. This means to drive forward to a destination point not by the side as it is in the attached model?

Would anyone know?

Thank you.


Martin


try.fsm

FlexSim 22.1.0
agvcustom codeaxesdrive
try.fsm (37.5 KiB)
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Jeanette F avatar image Jeanette F ♦♦ commented ·

Hi @Martin K6, was Joerg Vogel's answer helpful? If so, please click the "Accept" button at the bottom of their answer. Or if you still have questions, add a comment and we'll continue the conversation.

If we haven't heard back from you within 3 business days we'll auto-accept an answer, but you can always unaccept and comment back to reopen your question.

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1 Answer

Joerg Vogel avatar image
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Joerg Vogel answered Joerg Vogel commented
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Martin K6 avatar image Martin K6 commented ·
Well, thank you for you answer, but is it possible to adjust it in flexSim? It requires only the axes change.



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Jason Lightfoot avatar image Jason Lightfoot ♦♦ Martin K6 commented ·
Jorg has provided the list that explains how to do that - it;s in the shape factors area of the visual properties.


But if you've created this it's much simpler to change it in the original tool or another external tool, rotate it and then load into FlexSim. The import process will change the size of the object for you in most instances and you don't have to think about scale and axes/direction.
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Joerg Vogel avatar image Joerg Vogel commented ·

@Martin K6, adjusted shape factor values in file:try-JV.fsm

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try-jv.fsm (39.0 KiB)