question

Paragon.liu avatar image
0 Likes"
Paragon.liu asked Matthew Gillespie commented

kinematics plane change location

hi

i creat a model ,which used kinematics pf ,which is applied to item rotate, however,after finish kinematics,the contained palne just changed the position,What did i miss ? Two pics below,one is before run,the other is after. Hope these can illustrate my issue.

thank you 1655802092190.jpg1655802136490.jpg

FlexSim 22.1.0
kinematics
1655802092190.jpg (204.1 KiB)
1655802136490.jpg (203.9 KiB)
· 5
5 |100000

Up to 12 attachments (including images) can be used with a maximum of 23.8 MiB each and 47.7 MiB total.

Steven Hamoen avatar image Steven Hamoen commented ·

@Paragon.liu It would be so much easier if you just added the model to this post.

1 Like 1 ·
Jason Lightfoot avatar image Jason Lightfoot ♦♦ commented ·

Here's the example: KinItemRotateOnConveyor.fsm

At first glance it looks like a bug - we'll investigate.

0 Likes 0 ·
Paragon.liu avatar image Paragon.liu Jason Lightfoot ♦♦ commented ·

Maybe it is a bug, do you have a way to circumvent it ?

0 Likes 0 ·
Jason Lightfoot avatar image Jason Lightfoot ♦♦ Paragon.liu commented ·
Not yet - I've sent it to the developers for consideration.
0 Likes 0 ·
Jeanette F avatar image Jeanette F ♦♦ commented ·

Hi @Paragon.liu, was Jordan Johnson's answer helpful? If so, please click the "Accept" button at the bottom of their answer. Or if you still have questions, add a comment and we'll continue the conversation.

If we haven't heard back from you within 3 business days we'll auto-accept an answer, but you can always unaccept and comment back to reopen your question.

0 Likes 0 ·

1 Answer

Jordan Johnson avatar image
1 Like"
Jordan Johnson answered Matthew Gillespie commented

The easiest way to accomplish what you want is to use the pickoptions for the decision point. It is difficult to use the kinematics activities in process flow in this case because the item already has kinematics from the conveyor. There is a pickoption to rotate the item. There is also a pickoption to stop and delay the item. By using both these pickoptions, and specifying the same time for both operations, you can achieve what you want:

kinitemrotateonconveyor_1.fsm

Also, if you need to configure many Decision Points with this logic, you can either use Object Templates or Property Tables.

The reason the plane rotates is because the Finish Kinematics activity is finishing kinematics for all 3D objects. Usually, you'll want to finish the kinematics just for the item you are trying to work with. In your case, you'd want to specify token.item.


· 1
5 |100000

Up to 12 attachments (including images) can be used with a maximum of 23.8 MiB each and 47.7 MiB total.

Matthew Gillespie avatar image Matthew Gillespie ♦♦ commented ·

@Paragon.liu The issue with using the All Object options has been fixed in 23.0.11 and 23.2.1 released today.

0 Likes 0 ·