Hello,
Please see the attached model. It mimics a behavior I want to confirm: when objects are sent to an entry transfer via a "Move Object" activity, the state of the destination's input port does not matter. I.e., even if the input ports are closed, the move object will still send the objects instead of holding the tokens until the ports are re-open.
One can hold the tokens using a resource, etc. etc. but this creates a disconnect between the 3d objects and the process flows.
Is this an intended behavior (if so, what application justifies it?) or something to be improved?
Thank you for the clarification.