I have a model that has AGVs with kinematic movements created by way points on the AGV Network. When I run the model to a specified stop time, the physical position/orientation of the AGV is incorrect. However, with the model stopped in the incorrect state, if I select any tab or mouse over any entity (path, control point, agv) in the 3D window, the AGV snaps to the correct position. Doesn't seem to work when passing over an item.
I have updatekinematics commands in custom draw triggers on all AGVs.
I'm unable to attach the model, so I'm just hoping that someone might have an idea about a culprit.