Hello!
I have a problem with task sequence. The idea of this model should be: task executer delivering one palette when the process is finished and just after that taking back that pallete which is done.
All processes have different processing time. I tried to use the preempt option and prioritize tasks. Everything works perfectly until finished process interrupts delivering palette to the sink (because I prioritized delivering palette, if I don’t task executer is delivering and collecting pallets separately). Any ideas how to fix it?
The problem starts about 9800 s (what’s more the task executer takes more than one pallete though it’s capacity is 1).
The model is based on standard 3D model with connections. :)