How does transporter choose path when it has multiple path available on the network? Is it based on shortest path?
I am using network nodes connected to form a network and use traffic controller to restrict number of objects on each path.
Also, is there a way I can block some paths based on number of vehicle on the path? I want to do this so that other transporters don't use that path even if it is on the shortest path. Can i change the paths transporters take by close node edge? If an edge is closed, then when the transporter is calculating path will it ignore closed edge?
First image shows the network path and node( highlighted node):
I am closenodeedge on the node highlighted in yellow and closing the from edge( node circled in blue)
when I do that arrow in blue changes to orange but the other one in red does not. Does this mean this edge is still open?