After updating to Flexsim 17.2.1 some of my custom operators no longer function.
I have created custom fbx for an operator and when I create a new Flexsim operator in Flexsim 17.1.6 and replace his fbx file with my custom operator I can open the animation clip editor and see the correct animations. In this case my animation sequence is 27.3 seconds long.
When I do the same thing in Flexsim 17.2.1 the animations seem broken and the sequence is only 10.0 seconds long. I have tested other custom operators that have shorter animation sequences similar to the standard Flexsim Operator and they seem to work. Only the one with the extended animations seems broken. Perhaps @phil.bobo can figure out why?
I have attached the FoodWorker.fbx file which is the one with the problem along with a HardHatter.fbx that seems to still work.