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Patrick Cloutier asked Patrick Cloutier commented

Where is the kinematics logic in this model?

The attached model is from Flexsim. I see that the custom animation of the wrapper is defined in the animation editor of the object.

But I can't find the animation for the palletizer. I think its kinematics but where do I find that logic if I want to edit or copy it?

Thanks,

flexsim-palletizer-wrapper-demo.fsm

FlexSim 19.0.2
kinematics
5 |100000

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Joshua S avatar image
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Joshua S answered Patrick Cloutier commented

The animation is run with Triggers on the object, and as you said all the animations and key frames are found in the object animation editor.

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Patrick Cloutier avatar image Patrick Cloutier commented ·

When I click on the Palletizer (machine on the right) and open the animation editor, there is nothing. Nothing in the triggers either.

The other one on the left (wrapper) has the animation in the editor as I said and you said.

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Joshua S avatar image Joshua S ♦ Patrick Cloutier commented ·

My apologies, I got the objects mixed up. So the animation for the palletizer actually has nothing to do with it, there are several hidden combiners and an elevator object that are doing all the work. I turned on their visuals and increased their size so you can see them in this picture. You can find these objects in the tree, I just followed their port connections from object to object then found them in the tree.

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Patrick Cloutier avatar image Patrick Cloutier Joshua S ♦ commented ·

Wow. Very ingenious. Thanks.

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