Hello, I was wondering if there is an object tree for flexsim. By object tree i mean a tree data structure holding objects at the nodes.I am aware of the flexscript API help, but personally i find it cumbersome to use.
Hello, I was wondering if there is an object tree for flexsim. By object tree i mean a tree data structure holding objects at the nodes.I am aware of the flexscript API help, but personally i find it cumbersome to use.
It is a feature of a licensed version. You find small pictures of tree structure examples in reference manual treenode.first or in Key Concepts About GUIs. The tree structure has got two visible branches main and view. There is an icon in the menu bar that’s opening a sub tree of main which is model. There you can set the starting view point to main, view or model in the quick properties tool.
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