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Maryam H2 avatar image
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Maryam H2 asked Jason Lightfoot commented

Switch to AGV Network without disrupting my model

I am working on a complex model featuring numerous components and processes, but it's currently running slowly. In my model, I have operators who move AGVs in place of carts. These AGVs are responsible for transporting items to various corridors and rooms, which are divided by dividers/walls. I want to speed up the model without compromising the realistic movement of operators, such as avoiding passing through walls deviating from their intended paths/getting lost. This becomes challenging when I increase the spacing between grid nodes, leading to unusual behaviors. If I consider switching from the A* algorithm to an AGV Network, Any heads-up on this replacement? also is it possible to create paths for operators as well? how much in need to change my process flows/object flows as I have many processes/project flows?

also, aside from the tutorial available at https://docs.flexsim.com/en/23.1/WorkingWithTasks/AGVNetworks/BuildingAGVLogic/BuildingAGVLogic.html, are there any other step-by-step guides for implementing an AGV network in replace of A star?

FlexSim 23.2.2
agvastaragv paths
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Jason Lightfoot avatar image
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Jason Lightfoot answered Jason Lightfoot commented

As I mentioned before - I would consider switching your operators to a node network and any AGVs to the AGV navigator. Again I suggest you build a small test model or do the relevant tutorials so you are familiar with the steps involved.

Lastly note that the task executers still get the same travel jobs as they do when using astar so your logic will not be impacted - they just use a different navigation method.

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