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bruce.heinlein avatar image
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bruce.heinlein asked bruce.heinlein commented

How to swap a conveyor's default draw render mode texture?

Once you have toggled the draw render mode for a conveyor system, the default texture that is referenced is the roller texture. How can you replace this with an alternate texture? For example; if you wanted to swap the roller texture out with the one of the belt textures that ship with Flexsim -where is the reference to that texture made and can it be updated?

FlexSim 17.1.2
3d modeltexture3d files
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Ralf Gruber avatar image
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Ralf Gruber answered bruce.heinlein commented

Bruce,

to my knowledge the textures apply to the legacy (or old) conveyors only, but not to the newer conveyor module. The legacy conveyors display a texture which you can swap per object in its GUI.

The new conveyor is actually drawn with the parameters you can set per conveyor type in its "Visual" tab:

Best wishes

Ralf


conveyorgui.png (45.4 KiB)
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anthony.johnson avatar image
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anthony.johnson answered bruce.heinlein commented

For the next version, 17.2, we have made the conveyor types much more configurable. You will be able to define whether to draw rollers and/or belt, customize the belt texture and an optional side skirt texture.

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