question

Jason Merschat avatar image
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Jason Merschat asked Jason Merschat commented

copy and paste Shape becomes child node to original

I am curious how to copy and paste a simple object such that it does not become the child node of the copied object in the Tree. I didn't expect this behavior when I pasted a simple shape. When I went to rotate the original object the pasted object rotated too. when I looked at the tree I saw it was a child. and had to move it up a level.

FlexSim 17.2.2
objectscopypaste
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Matthew Gillespie avatar image
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Matthew Gillespie answered Jason Merschat commented

After you copy an object, click once in a blank space in the model so nothing is highlighted and then paste. If an object is highlighted and that object can be a container (like visual tools) it will paste the object into the highlighted object at the position your cursor is pointing.

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Jeff Nordgren avatar image
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Jeff Nordgren answered Jason Merschat commented

@Jason Merschat

It all depends on where your cursor is in the model area as to where the new object will be placed. If you have the cursor on an object, it will create a "child" of that object. If you have the cursor in "open space" in the model, it will create the object there and will not be a "child" node of the original, see below. In the sample below, I right click on the object to copy it and to paste it at the cursor location. I would normally, myself, use the Ctrl-C to copy the object and Ctrl-V to past the object at the cursor location. But that is hard to show so I'm showing it the right mouse click way.

You can see that it creates separate nodes for each processor.


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