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Sylwia LN avatar image
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Sylwia LN asked Sylwia LN commented

How can I move entire operator when creating animations in FlexSim?

Hi,

I trying to learn how to make animations in FlexSim and I don't know how can I move operator up or down (for example to make him sit or go up the stairs), I tried to move each bone separately, but using X,Y and Z axis while each bone has a different position is impossible. I don't know how could I do this, does anyone have any idea?

Thank you in advance,

Sylwia

FlexSim 20.0.0
flexsim 20.0.0bone animations
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Phil BoBo avatar image
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Phil BoBo answered Sylwia LN commented

The Hips bone is the top of the bone hierarchy. If you move that bone, the rest of the body will also move.

The 3D view purposefully only lets you rotate the bones, but you can apply movement and scaling through the Quick Properties.

Like this:


move-hips-bone.gif (2.3 MiB)
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Sylwia LN avatar image Sylwia LN commented ·

Thank you so much!

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