question

Gilana P avatar image
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Gilana P asked Gilana P commented

Load animation


How can I adapt the operator load movement when picking up objects of different sizes?


In the image a box is flying.


1623439543545.png



demo_load.fsm

FlexSim 19.1.2
flexsim 19.1.2loadoperator animationanimation creatoritem objects
1623439543545.png (48.6 KiB)
demo-load.fsm (32.4 KiB)
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Jeanette F avatar image
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Jeanette F answered Gilana P commented

Hello @Gilana P,

Check out our manual on how to customize or create animations.

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Lucas Klein avatar image
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Lucas Klein answered Gilana P commented

Hello @Gilana P ,

You can solve your issue using the "Bone animation" tool and editing the default "WalkLoaded" animation, this way you can change the way that the operator carries the box and editing the default animation will make him change the way he does directly at your reset&run action.
You can look futher for more information about the use of "Bone animation" here in the forum, but follows some posts that I find quite useful when learning about this kind of animation:
Bone Animation Questions

Animate Bones Directly

You can also check out for our virtual training of animations in FlexSim at our training platform, here you can take a deep look at all animations tools, like bone animations, import external animations, add components to an animation, etc.

Animação no FlexSim

Hope that can be helpful to you, have a nice day!

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