My model have two agvs.
If there is no conflict, go straight, if there is conflict, go around
Not necessarily conflict in the middle, it may be at the beginning or at the end
My model have two agvs.
If there is no conflict, go straight, if there is conflict, go around
Not necessarily conflict in the middle, it may be at the beginning or at the end
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You could have the path as a resource and if somebody else has claimed the path already you use a travel task to first travel to a different control point (you can use the wait timer for that and it is a control point on the alternative route) and from there let it continue to the end destination.
There is not a conflict, if you decide to use network nodes. An AGV module is designed for railway like pathways: monorail, railways, and so on. It is only a design problem. I would try to build it with network nodes and set an path offset, which allows both vehicle pass each other.
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