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New Model - This option clears the current model so that a new one can be created. (A warning will be displayed asking if you would like to save your work.) The result is a blank FlexSim model, except that all opened user libraries will remain intact.

Open Model... - This option allows the user to choose a FlexSim Model File (.fsm extension) to edit. Any changes that have been made to the current model that have not been saved will be lost.

Recent Models - Shows a list of the latest FlexSim models to have been opened on this computer, with the most recently opened model at the top of the list.

Save... - This option saves the current model file (.fsm extension). Any changes that have been made to the current model will be saved.

Auto Increment Save... - This option saves the current model file (.fsm extension) and appends an underscore and a number to the file name. The number increments each save so that the file name is unique.

Save Model As... - This option allows the user to save the model to a file. The most common file that is created is a FlexSim Model file (.fsm); the entire contents of the model tree will be saved. The two other file saving options are for a FlexSim XML file (.fsx – for more information see FlexSim XML) and a Tree file (.t – effectively identical to a .fsm file).

New User Library - This option creates a new user library and adds it to the library pane. For more information on custom libraries, see Creating Custom Libraries.

Open User Libraries... - This option loads one or more saved libraries, adding them to the library pane. If the library contains components for automatic install, a message will appear asking you if you want to install these components. Press OK to install these components. For more information on custom libraries, see Creating Custom Libraries.

State Files - This option allows the user to save the state (current model run) of the model, or load a saved state model to continue the run. Saving a state is helpful when your model is in the middle of a simulation run and you want to save it in its current state (all flowitems remain where they are and resources remain in their current state of operation), and then later load the FlexSim State file (.fst) and be able to continue running the simulation from that point.

Global Preferences - Opens the Global Preferences window, which contains settings and options that affect the entire FlexSim application and are independent of any specific model file. For more information, see Global Preferences.

System - This option allows you to manually reload media, as well as disconnect any DLLs that have been linked to DLL toggled nodes.

Exit - This option will close FlexSim without saving any files. If the user wishes to save any changes, the appropriate file(s) should be saved before this option is selected.



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FlexSim 2016.1