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Blender Recipe

Each row of this table represents a single input port. The rows do not appear in the table unless the object is already connected to upstream objects when the Properties GUI is opened. There are two columns that the modeler can change in the table:

Ingredient - This is a text description of the ingredient coming from the port the row represents. This is for the modeler's use only, the Blender will ignore this value.

Percent - This is a number between 0 and 100 that is the percentage of the total incoming material that should come from the port represented by the row. The Blender will adjust the actual amount of material pulled from each port to make sure these percentages are correct, even when there is not enough material or space available to pull at the maximum rate.

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FlexSim 2016.1